LIFESTUDIO:HEAD®
Designed for  
Games Developers, Distance Training, E-Learning, and Web Bloggers!
or for anyone with a need for live cyber assistant
to lend that personal touch that increases the user experience.
  • Stand alone or integrated into max & Maya
  • Fully constructed but modifiable muscle masks included
  • Real Time lip-synching via .WAV
  • Based on Manipulative Phonic structures
  • Human or fantasy head choices
PARTNERS
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EVENTS
LIFEMODE GAMES

Company News

News 29 - 35 of 55
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01.03.2005
Lifemode Interactive will preview their multi-platform 3D facial animation SDK solution at next week’s GDC in San Francisco, where they will show their new LifeStudio:HEAD technology for multi-platform game developers
18.02.2005
Lifemode Interactive completes SDK deal with Engineering & Computer Simulations in USA
February 18th, 2005 - Lifemode Interactive, who are the leading facial animation software developers, have signed a major SDK deal with Engineering & Computer Simulations, Inc. in the USA. ECS are developers of innovative 3D interactive software solutions and will be using LifeStudio:HEAD for their Civil Support Team Trainer (CSTT) project with the Department of Defense and military applications.
03.02.2005
Lifemode Interactive announces 3 more worldwide distribution deals
03.12.2004
Lifemode Interactive previews LIFESTUDIO:HEAD SDK for PlayStation(R)2 game developers at CGI Festival 2004
28.10.2004
Lifemode Interactive sign a major distribution deal with Freehand
14.10.2004
Lifemode Interactive exhibits at CGI Festival 2004
30.09.2004
Lifemode Interactive sign up 3 new distributors
September 30th, 2004 - Lifemode Interactive, the facial animation and lip-synching software developer, has signed three more worldwide resellers in Sweden, Australia and Canada to distribute LifeStudio:HEAD 2.6.
News 29 - 35 of 55
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