Lifemode Interactive will be participating at Moscow’s Game Developers Conference 2003 event between 21st-22nd March with a new version 2.5 of LIFESTUDIO:HEAD SDK, our innovative character creation and real-time facial animation package for game developers and 3D art studios.
Following our successful appearance at London’s Digital Arts World show in October last year, Lifemode Interactive are gearing up for a major worldwide release of our software which is previewed for the first time at Moscow’s GDC. This year’s show is also taking on a more international flavor with companies such as Criterion, Codemasters, Intel, Sony and Microsoft all making an appearance. Undoubtedly the Russian market is expected to grow quite substantially over the next few years.
Lifemode’s VP of Marketing, Alan Gassanov said, ‘This is our first time here at Moscow GDC. The Russian market is very important for us with many opportunities for our software to exploit. When we unveiled a prototype version of our facial animation package at London’s DAW show for the graphics market, we got an amazing reaction from 3D artists, game developers and especially the UK resellers. We know we caused a real stir, and we are also aware that we still have some work to do to get the software into shape. Now at Moscow GDC 2003, artists and developers will get the first glimpse of the new software and will be able to see its full range of capabilities’.
For further information regarding Moscow GDC 2003 event, please visit: http://www.kriconf.ru/2003/