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Games Developers, Distance Training, E-Learning, and Web Bloggers!
or for anyone with a need for live cyber assistant
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  • Stand alone or integrated into max & Maya
  • Fully constructed but modifiable muscle masks included
  • Real Time lip-synching via .WAV
  • Based on Manipulative Phonic structures
  • Human or fantasy head choices
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Lifemode Interactive signs a new UK deal with FireFly Studios

09.12.2003  Russia’s leading middleware developer Lifemode Interactive have signed a major new software deal with FireFly Studios in the UK. FireFly will be using Lifemode’s unique innovative real-time facial animation package LIFESTUDIO:HEAD 2.5 SDK in a forthcoming new game project due for release in early 2005.

Lifemode’s Steve Cook said; ‘It’s fantastic to be working with FireFly Studios who already have a very strong pedigree for producing excellent and popular games such as Stronghold Crusader and Space Colony. Our LS:HEAD package is being used in an exciting new game that will take facial animation and lip-synching to the next level in game design’. FireFly Studios’ director Simon Bradbury added; ‘It is too early for us to release any details about our game project but we have been very impressed with the performance of LIFESTUDIO:HEAD!’

LIFESTUDIO:HEAD SDK allows programmers to create next generation games that combine automated lip-synch with ultra-realistic nonlinear facial animation in real-time. Due to its sophisticated technology it is possible to overlay lip-synch with different emotions depending on AI commands in the game run-time, exchange animations between different head models, use semi-transparent and dynamic textures, and automatically change level of details of models.

About FireFly Studios:

FireFly Studios is a London based computer games development company formed in August 1999. Simon Bradbury, Eric Ouellette and David Lester launched FireFly after working together on the production of a number of high profile and commercially successful strategy games including the Caesar & Lords of the Realm series. FireFly recently developed and released Space Colony, Stronghold and Stronghold Crusader. FireFly Studios’ goal is to create compelling new worlds for people to play in. We aim to provide a richer environment for the player by continually increasing the level of visual and coded detail in our game worlds. Our expertise is in creating strategy based sim games and we will continue to evolve the genre by combining detailed visuals, in depth game play, compelling characters and an easy learning curve. If we have done our job well, players will be able to see the world they have built come to life and take on a personality of its own. For more information, please visit:

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