LIFESTUDIO:HEAD®
Designed for  
Games Developers, Distance Training, E-Learning, and Web Bloggers!
or for anyone with a need for live cyber assistant
to lend that personal touch that increases the user experience.
  • Stand alone or integrated into max & Maya
  • Fully constructed but modifiable muscle masks included
  • Real Time lip-synching via .WAV
  • Based on Manipulative Phonic structures
  • Human or fantasy head choices
PARTNERS
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EVENTS
LIFEMODE GAMES

Lifemode Interactive launches Maya version at ECTS

23.08.2004  Lifemode Interactive will launch a Maya® version of their facial animation software package: LifeStudio:HEAD 2.6 at ECTS next week.  Lifemode, who have recently become members of the Alias Conductors Partner program will be demonstrating their latest release at London’s Earls Court, between 1st and 3rd September.

The Maya® version of LS:HEAD has been eagerly anticipated by Maya® users, will have some very unique features and absorbs all the advantages of Maya tools with a full integration with Maya versions 4.x, 5.x and 6.x.  The Muscles Setup plug-in for Maya allows you to edit and create any amount of sophisticated deformers and paint weights on the LS:HEAD models. Even talking animal or any other objects of different topology can be pre-produced in Maya and animated in LIFESTUDIO:HEAD.

The LIFESTUDIO:HEAD 2.6 facial animation package is intended for games, multimedia products, animation movies, TV graphics, business presentations, interactive help systems, distant education and an assortment of character-based web projects.

Lifemode welcomes all visitors to their booth 2260 to preview LifeStudio:HEAD 2.6 and sample their incredible facial animation technology. For information regarding the ECTS, visit www.ects.com.

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